Entertainment Creation Suite Ultimate 2013 Student
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No matter what your role, the Autodesk Entertainment Creation Suite provides a set of software tools targeted to enhance your 3D animation design and modernize your workflows.
The Autodesk® Entertainment Creation Suites offer an array of specialized creative toolsets integrated into a cohesive solution through single-step interoperability workflows.
Produce higher-quality 3D animation content.
Spend less time on data transfer and more time on realizing your creative vision.
Be prepared to undertake more challenging projects that may include highly realistic assets, virtual production, crowd simulation, or facial animation.
The suites provide an affordable 3D animation end-to-end solution at exceptional value.
All Autodesk® Entertainment Creation Suites come with select combinations of powerful specialized 3D animation and modeling software. The Autodesk® Entertainment Creation Suite 2013 Ultimate edition offers both Autodesk Maya 2013 and Autodesk 3ds Max 2013.
Included Software Products:
Autodesk Maya® and Autodesk® 3ds Max®
Autodesk® SketchBook® Designer
Comprehensive 3D modeling, animation, rendering, and effects content creation software to help handle modern production demands in game development, film, and television
Flexibility to use both Maya and 3ds Max in a blended animation pipeline; enable artists and clients to work with their preferred tools
High-performance compositing with keying, tracking, color correction, raster and vector paint, rotoscoping, warping, and advanced filters
Real-time character animation environment with robust retargeting and motion capture data editing tools for increased overall animation output
Virtual production toolset with nonlinear editing paradigm for animation to help artists and directors work together to refine a creative vision in real time
Intuitive digital sculpting and texture painting for highly detailed organic models
Sophisticated crowd simulations with large numbers of characters interacting intelligently with each other and their environment
Visual, node-based workflows for the rapid creation of powerful tools and amazing effects
Fast and easy facial rigging and character animation, featuring automatic lip-syncing
Sophisticated global illumination rendering and baking, designed for higher-quality, next-generation game development
Single-step round-trip data-transfer between Autodesk® Mudbox® and Maya, 3ds Max, or Autodesk® Softimage® software††
Vector Displacement Map support enables high-resolution details created in Mudbox to be transferred to Maya, 3ds Max, or Softimage for rendering on low-resolution geometry
Single-step data-transfer between Autodesk® MotionBuilder® and Maya or 3ds Max
Single-step workflows enable the power of Softimage ICE effects to be used in a Maya or 3ds Max scene
More consistent, enhanced F-curve editor in Maya, 3ds Max, MotionBuilder, and Softimage
Hybrid paint and vector workflow for creative concept art sketching